ALPHA IN DEVELOPMENT · ACTIVE DEVLOG

Master the vacuum in tactical orbital combat

BlazeHunter is a Brazilian indie space combat simulator. Fly customizable starfighters, join battles in the Phylon Sector and follow every step of development alongside the community.

Free to play In active development Coming soon to Steam No shady downloads — access granted through the official Discord

Mission briefing

An indie game, built in public

BlazeHunter is being built by an independent Brazilian team, out in the open and honestly: no inflated numbers, no empty promises. Everything you see here — ships, mechanics and progress — is followed live by the community on Discord.

The focus is tactical space combat: reading positioning, managing energy and ships with their own identity — not just point and shoot.

Alpha
Current game phase
6+
Ships in production
BR
Brazilian studio
Free
No entry cost
Rank system in development
Starting rank insignia: RecruitRecruit
Intermediate rank insignia: VeteranVeteran
Top rank insignia: EliteElite
Why play

Built for tactical pilots

Every system is designed to reward strategy, not just reflexes.

Tactical orbital combat

Positioning, cover and energy management matter more than just pulling the trigger.

Customizable ships

From light fighter to heavy fighter, choose and adapt your ship to your flying style.

Phylon Sector

An expanding tactical universe with orbital operations and team objectives.

Open devlog

Follow every build, design decision and update straight from the team on Discord.

Direct access via Discord

The Alpha launcher is released straight through the official Discord — no third-party stores, no shady downloads.

Your voice matters

Pilot feedback directly shapes the game's next updates.

Arsenal

Meet the RTS-56 fighter

Drag to rotate the real in-game 3D model. This is the Phylon Sector's light recon fighter.

3D MODEL · LIVE drag to rotate
Combat classes

Choose your flying style

Each ship class in BlazeHunter favors a different way to win a fight. Meet the first three.

Ignis Viper

Agile Class

Extremely fast and precise, the Ignis Viper is built for pilots who master movement and reflexes. Its strength lies in evasion and quick strikes, letting you engage and retreat before the enemy reacts. Ideal for flanking and tactical duels.

Hellfire Colossus

Heavy Class

Massive and devastating, the Hellfire Colossus is a fortress in the shape of a ship. It delivers crushing firepower and extreme durability, dominating the battlefield through brute force. However, its low mobility demands careful positioning and strategy.

Ember Titan

Balanced Class

Versatile and reliable, the Ember Titan balances attack, defense and mobility. It's the perfect choice for anyone seeking consistency in any combat situation, adapting to both direct confrontations and team support roles.

Factions

Choose your banner

In BlazeHunter you swear loyalty to one of the two powers of the Phylon Sector — a permanent choice that shapes your playstyle.

Vorkath Empire emblem

Vorkath Empire

Order through strength

Risen from the ashes of the Core Worlds, the Empire advances to unify every system under a single crown. Those who resist are subdued; those who serve, prosper. Discipline, conquest and the certainty that only strength keeps order.

Command: under Warlord Krieg Vorn, the Imperial Fleet is a relentless war machine — heavy assault squadrons feared across every sector.

+Weapon enchantment +SPI per kill Elite assault
Attack
A+
Defense
C
Economy
B-
Astra Federation emblem

Astra Federation

Freedom above all

A coalition of free colonies and independent pilots who rejected imperial rule. They fight for autonomy, cooperation and open skies — believing that unity comes from will, not conquest.

Command: led by Admiral Sera Lyanne, the volunteer squadrons have high morale and iron discipline — fierce defenders of the frontier and the free routes.

+Armor enchantment −WP shop prices Radar and engine+
Attack
B-
Defense
A
Economy
A-
Pilots

Step out of the ship and explore on foot

Beyond flying, you also control your character on the ground — land your ship on a planet and explore the world in person.

Comet Rhea, playable character in BlazeHunter

Comet Rhea

Playable character
Nyx Sable, playable character in BlazeHunter

Nyx Sable

Playable character
Game economy

BlazeCoin: the currency you earn, not buy

We're developing a native currency system for BlazeHunter: BlazeCoin. Instead of buying power with real money, you forge yours in combat — every kill becomes a medal, every medal yields fragments, and accumulated fragments turn into currency.

Still under construction, with a dedicated page on the way.

blazecoin.space
KillEvery elimination recorded in combat is the starting point.
MedalThe kill becomes a unique, permanent record.
FragmentsEach medal yields fragments, proportional to the challenge of the fight.
BlazeCoinAccumulated fragments turn into the game's currency.
Official reveal

See BlazeHunter in action

Official announcement cinematic, straight from the team's channel.

Enlistment open

Ready to fly?

Join the official Discord to access the Alpha, talk to the team and follow every update firsthand.

COMMUNITY ONLINE Join the Discord